Hasbroメーカー60-044の使用説明書/サービス説明書
ページ先へ移動 of 16
1 MODEL 60-044 600440001IWTI-01 ELECTRONIC LCD GAME.
2 EVER YBODY’S F A VORITE GIRL Pepper Ann is a 7th grader at Hazelnut Middle School. She’ s maybe not the coolest kid in school, but she’ s genuine. So are her friends, Nickey , who is both beauti- ful and a genius, and Milo, who has his priorities straight - good friends, lots of juice, and skateboarding.
3 Pepper Ann organizes an in-line skating race - with all entry fees going to the book store. But much to Pepper Ann’ s disappointment, it’ s still not enough money to reach the $10,000 required to save the book store.
4 A RACE TO BE WON! There are 5 stages of play . Y ou always play as Pepper Ann on your in-line skates. Y ou always race through all 5 stages. Each stage represents a part of the race. If you finish 1st, 2nd, or 3rd in any stage, you win bonus points.
5 SKA TE TO VICTOR Y! HOW TO PLA Y SWING SWING OFF MAX SCORE SOUND ON/ ST ART RESET SKA TE SKA TE JUMP FRIEND ON/ST ART - to turn on the unit. - to start the game.
6 MAX SCORE - to take a look at the maximum score during the pause between stages and after the story is complete (after stage 5). SOUND - to control sound: on or off. OFF - to turn off the unit. (The unit also shuts of f automatically after 3 minutes of no action.
7 Press the ON/ST ART button again to start the game from stage 1 when you are ready . Y ou will hear a “Game Start” melody and you begin play with zero score. There is an automatic stage start of balloons flying in the air and the race beginning - with Pepper Ann appearing surrounded by other in-line skaters.
8 Press the FRIENDS button to call for help from either Milo or Nickey! HOW TO PLA Y Use your control buttons to help you: SKA TE - to skate left. SKA TE - to skate right. If you don’t steer LEFT and RIGHT , you will crash and fall down on your bottom and lose valuable time.
9 Press the JUMP button to jump up over all obstacles. The only obstacle you can’t jump over are other skaters. (Y ou also look very cool jumping on your in-line skates.
10 OBST ACLES Other skaters: Nickey , Milo, T essa, V anessa, and Dieter and other skaters in the race. Don’t crash into them! Skaters are the ONL Y obstacle that you don’t jump over . For skaters, you must steer around them with your LEFT and RIGHT buttons.
11 TIMER Like any race, you race against others - but you also race against time! Each stage is on a time limit. The timer is in the shape of a pizza pie.
12 20 POINTS for steering left or right of other skaters: Can be Nickey , Milo, T essa, V anessa, and Dieter as well as other skaters. 30 POINTS for jumping over garbage cans 4O POINTS for jumping over pot holes 50 POINTS for jumping over little dogs and little cats.
13 INSERTING THE BA TTERIES T o insert the batteries, remove the battery compartment cover at the back of the game. (T o remove cover , push in direction of the arrow .) Insert two “AA”/LR6 batteries (not included), making sure to align “+” and “—” as shown.
14 Do not press the liquid crystal display and avoid heavy shock or the display may fail. High temperature will destroy the unit. Do not leave unit in direct sunlight. Do not use a pencil or pin to press the RESET switch. Use a ball- point pen. Clean only with a piece of soft dry cloth.
15 90-DA Y LIMITED WARRANTY T iger Electronics, Ltd. (Tiger) warrants to the original consumer purchaser of this product that the product will be free from defects in materials or workmanship for 90 days from the date of original purchase.
16 THIS WARRANTY IS IN LIEU OF ALL OTHER W ARRANTIES AND NO OTHER REPRESENT A TIONS OR CLAIMS OF ANY NA TURE SHALL BE BINDING ON OR OBLIGA TE TIGER IN ANY WA Y .
デバイスHasbro 60-044の購入後に(又は購入する前であっても)重要なポイントは、説明書をよく読むことです。その単純な理由はいくつかあります:
Hasbro 60-044をまだ購入していないなら、この製品の基本情報を理解する良い機会です。まずは上にある説明書の最初のページをご覧ください。そこにはHasbro 60-044の技術情報の概要が記載されているはずです。デバイスがあなたのニーズを満たすかどうかは、ここで確認しましょう。Hasbro 60-044の取扱説明書の次のページをよく読むことにより、製品の全機能やその取り扱いに関する情報を知ることができます。Hasbro 60-044で得られた情報は、きっとあなたの購入の決断を手助けしてくれることでしょう。
Hasbro 60-044を既にお持ちだが、まだ読んでいない場合は、上記の理由によりそれを行うべきです。そうすることにより機能を適切に使用しているか、又はHasbro 60-044の不適切な取り扱いによりその寿命を短くする危険を犯していないかどうかを知ることができます。
ですが、ユーザガイドが果たす重要な役割の一つは、Hasbro 60-044に関する問題の解決を支援することです。そこにはほとんどの場合、トラブルシューティング、すなわちHasbro 60-044デバイスで最もよく起こりうる故障・不良とそれらの対処法についてのアドバイスを見つけることができるはずです。たとえ問題を解決できなかった場合でも、説明書にはカスタマー・サービスセンター又は最寄りのサービスセンターへの問い合わせ先等、次の対処法についての指示があるはずです。