RolandメーカーAT-500の使用説明書/サービス説明書
ページ先へ移動 of 272
5100001497 08-08-1N * 5100001497 - 01 *.
.
201b Before using this unit, carefully read the sections entitled: “IMPORTANT SAFETY INSTRUCTIONS” (p. 2), “USING THE UNIT SAFELY” (p. 3), and “IMPORTANT NOTES” (p. 6). These sections provide important information concerning the proper operation of the unit.
2 CAUTION RISK OF ELECTRIC SHOCK DO NOT OPEN ATTENTION : RISQUE DE CHOC ELECTRIQUE NE PAS OUVRIR CAUTION : TO REDUCE THE RISK OF ELECTRIC SHOCK, DO NOT REMOVE COVER (OR BACK). NO USER-SERVICEABLE PARTS INSIDE. REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.
3 USING THE UNIT SAFELY Do not disassemble or modify 002a Do not disassemble or modify this device. ...................................................................................... Do not repair or replace parts 003 Never attempt to repair this device or replace parts.
4 USING THE UNIT SAFELY Turn off the power if an abnormality or malfunction occurs 012a If any of the following should occur, immediately turn off the power, disconnect the power cord from the AC outlet, and contact your dealer or a service center to have the device serviced.
5 USING THE UNIT SAFELY Unplug the power cord from the AC outlet before cleaning 109a Before you clean the device, turn off the power and unplug the power cord from the AC outlet. .......................................................................
6 Important Notes Power Supply 301 • Do not connect this device to the same electrical outlet as an inverter-controlled device such as a refrigerator, microwave oven, or air conditioner, or a device that contains an electric motor.
7 Important Notes Add • In order to provide the highest possible image quality, the ATELIER uses a TFT liquid crystal display. Due to the nature of a TFT liquid crystal display, the screen may contain pixels that fail to light or that remain constantly lit, but please be aware that this is not a malfunction or defect.
8 Main Features We want to take a moment to thank you for your purchase of the Roland Organ “Music ATELIER.” The ATELIER is an electronic organ which provides a generous collection of rich organ sounds. In addition, it is designed to be easy to learn and use.
9 Main Features Features Harmonic bars for creating organ sounds The organ is equipped with “Harmonic bars,” which are much like the controllers used on traditional jazz organs. By operating the harmonic bars, you can easily create a diverse variety of organ sounds.
10 Main Features This manual uses the following conventions in the interest of simpler, more concise instructions. • The AT-500 is abbreviated in this manual as “ATELIER” respectively. • Button names are enclosed in square brackets (“[ ]”), as in [Drums/SFX] button.
11 Contents USING THE UNIT SAFELY ........................................................................ 3 Important Notes..................................................................................... 6 Main Features..........................
12 Contents Selecting and Playing Sounds ............................................................... 46 Selecting Voices .............................................................................................................. 46 About the Voices and Parts .
13 Contents Assigning a Name to a Registration Set ............................................................................ 101 Saving Registration Sets ..............................................................................................
14 Contents Recording/Playing Back What You Play ............................................. 153 What is a Track Button? ........................................................................................ 154 Displaying the Track Buttons ......
15 Contents Various Other Settings ....................................................................... 198 Adjusting How the Instrument Responds ............................................................................ 198 Adjusting the Initial Touch Sensitivity .
16 Contents Connecting with External Device ......................................................... 227 Name and Functions of Jack and Connectors .................................................................... 227 Connecting to Audio Equipment .
17 MEMO AT-500_e.book 17 ページ 2008年7月28日 月曜日 午後4時17分.
18 Panel Descriptions 1. Part Balance [ ▲ ] [ ▼ ] buttons → p. 62 2. Pedal Bass Voice select buttons → p. 49 [Alternate] button [To Lower] button → p. 152 Level [ ▲ ] [ ▼ ] buttons → p. 62 3. Lower Voice select buttons → p. 48 Lower Organ Part Lower Orchestral Part [Alternate] button Level [ ▲ ] [ ▼ ] buttons → p.
19 Panel Descriptions Panel Descriptions 21. Composer → p. 153 [Song] button [Registration] button → p. 99–p. 114 [Demo] button → p. 33 [Reset] button [Play/Stop] button [Rec] button → p. 163 22. [Drums/SFX] button → p. 66 23. [Manual Percussion] button → p.
20 Before You Start Playing Attaching the Music Rest 1. Insert the supplied screws for the music rest into the screw holes located on the top of the instrument, and lightly tighten them (two locations). 2. Put the music rest between the screws and the ATELIER’s body.
21 Before You Start Playing Before You Start Playing fig.00-22.eps 1. To open the lid, hold it with both hands and slide it to the rear. 2. To close the lid, slowly pull it forward until it stops. Be careful not to get your fingers caught when opening or closing the lid.
22 Before You Start Playing 941 Once the connections have been completed, turn on or off power to your various devices in the order specified. By turning on or off devices in the wrong order, you risk causing malfunction and/or damage to speakers and other devices.
23 Before You Start Playing Before You Start Playing The ATELIER features Phones jacks. These allow you to play without having to worry about bothering others around you, even at night. fig.00-29.eps 1. Connect your headphones to the [Phones] jack underneath the left side of the keyboard.
24 Before You Start Playing If you’re using headphones or a microphone, you can use the cord hook to neatly bundle the cables near your feet. Attaching the Cord Hook 1. Screw the cord hook (with wing nut) about 80% of the way into the screw hole located at the bottom left of the organ.
25 Before You Start Playing Before You Start Playing The confirmation message appears on screen. fig.00-40-1.eps If you touch <Cancel>, the Factory Reset will not be performed, and you will return to the System screen.
26 Before You Start Playing Songs you record on the ATELIER and Registration sets you create can be copied to separately available USB memory for safekeeping. You can also copy songs to a floppy disk using a separately sold floppy disk drive (p. 87, p.
27 Before You Start Playing Before You Start Playing Attach the floppy disk drive as shown the figure, using the mounting holes on the ATELIER’s bottom panel. For details of the attachment, refer to the owner’s manual of the floppy disk drive. 1. Connect the USB cable of the floppy disk drive to the ATELIER’s Ext Drive connector.
28 Before You Start Playing You can play back audio CDs and CD-ROMs containing saved SMF music files. You can also play songs on VIMA CD-ROMs (VIMA TUNES) sold by Roland.
29 About the Display About the Display The ATELIER makes use of a Touch Screen. This lets you carry out a wide variety of actions just by touching the screen lightly. Main Screen fig.00-06-a.eps Understanding the Main and Related Screens Number Description 1 Bouncing Ball A ball will bounce in time with the Rhythm or song.
30 About the Display 9 Rhythm You can play Rhythms from this instrument, or play or store Rhythms from USB memory or user memory. Rhythm-related settings can also be made here. 10 System Make various settings. 11 Quick Guide Displays the Quick Guide screen.
31 About the Display About the Display About the Icons fig.09-08.eps, fig.03-05.eps Sub-windows When you touch <Utility> or the like in a screen, a screen like the following will appear. This type of screen is called a “sub-window.” fig.00-38.
32 About the Display Sub-windows for Setting Values When you are making settings in the System screen, the following type of screen appears. fig.09-09.eps About the [Value] Dial The ATELIER has a [Value] dial. You can use the [Value] dial to change the tempo or edit the settings, or to select a file in screens such as the File Edit screen.
33 Convenient Functions Convenient Functions The ATELIER provides demo songs. Here’s how to play the Demo songs, and fully appreciate the sounds, Rhythms, and Automatic Accompaniment that are available with the ATELIER. fig.01-01.eps 1. Press the [Demo] button to make the indicator light.
34 Convenient Functions 4. Touch < > once again to stop playback of the demo song. 5. Press the [Demo] button to exit the demonstration screen. If the following screen appears If the performance.
35 Convenient Functions Convenient Functions You can select a voice appropriate for your performance by selecting from keywords representing your situation, location, musical genre, etc. You can call up Registrations created by top-level organists, and refer to them for hints on how to select and layer sounds when creating your own Registrations.
36 Convenient Functions A sub-window appears, allowing you to select a Quick Registration group. fig.03-35.eps 3. In the sub-window, touch a Quick Registration group name to select the desired Quick Registration group. The sub-window closes, and the Quick Registration screen returns to the display.
37 Convenient Functions Convenient Functions A collection of the world’s best, most well-known songs were carefully selected, then the optimum panel settings for each of them were determined, and the resulting data was stored inside the instrument.
38 Convenient Functions 2. Touch < > < > to switch screens, and touch a keyword appropriate for the character of the song. fig.00-19.eps The Registration [1]–[4] buttons flash. Panel settings appropriate for the keyword will automatically be called up for the Registration [1]–[4] buttons.
39 Convenient Functions Convenient Functions You can specify a song name and other search terms and use these for a Music Assistant search. 1. Touch <Music Assistant> on the Main screen. The Music Assistant screen appears. fig.00-18.eps 2. Touch <Search>.
40 Convenient Functions 4. Decide which character you will use for the search. Enter the character you are searching for. For example, touching <ABC> in succession cycles you through the available choices in that character group (“A” → “B” → “C”.
41 Convenient Functions Convenient Functions The ATELIER offers a Quick Guide function, which makes it easy for you to access various functions. While the Quick Guide screen is displayed, you can press the keyboard, a button, or a foot switch to jump to the related setting screen.
42 Convenient Functions In the Quick Guide screen, you can touch <Index> to access the Index Menu. In the Index Menu screen, you can touch a keyword to jump to the setting screen for that keyword. 1. Touch <Quick Guide> on the Main screen.
43 Convenient Functions Convenient Functions The Quick Guide Index screen appears, and the keywords will be displayed. fig.00-16.eps 4. Touch the desired keyword. fig.00-16.eps The setting screen for the specified keyword appears. 5. Make settings in the setting screen that appeared.
44 Convenient Functions You can create folders in a connected USB memory device or in user memory (Favorites). If you want to create a folder in USB memory, connect the USB memory to the external memory connector. 1. Touch <Registration> on the Main screen.
45 Convenient Functions Convenient Functions 3. Touch < > < > to select the desired media. Choose “Ext Memory” if you want to create a folder on USB memory or “User” if you want to create a folder user memory. 4. Touch <Create>.
46 Selecting and Playing Sounds You can play the sounds of various instruments on the ATELIER. These sounds are called “Voices.” The ATELIER has two manual keyboards and a pedalboard. From top to bottom these are called the “Upper Keyboard,” “Lower Keyboard,” and “Pedalboard.
47 Selecting and Playing Sounds Selecting and Playing Sounds fig.01-06.eps Each time you press a voice button, its indicator will switch between being lit and being turned off. Voices that have their button indicator lit can be played. Two voices of the same family are assigned to each voice button.
48 Selecting and Playing Sounds Press the “Organ” or “Orchestral” buttons for each Keyboard (Upper/Lower) to select the desired voice. When the power is turned on, the Upper keyboard will play “Full Organ1” and the Lower keyboard will play “Lower Organ3.
49 Selecting and Playing Sounds Selecting and Playing Sounds Press the buttons of the various parts of “Pedal” to select voices. Immediately after the power is turned on, the Pedal Bass voice will sound single notes using the “Organ Bass1” voice.
50 Selecting and Playing Sounds The Solo section of the Upper keyboard is monophonic, that is, the Solo voice will only sound for the highest note played on the Upper keyboard. This allows you to play full chords and have the selected Solo voice playing the highest (solo) note.
51 Selecting and Playing Sounds Selecting and Playing Sounds Notice that there is an [Others] button for each part. By using the [Others] button, you can select all voices. As with the other voice buttons, the [Others] button can be assigned two voices.
52 Selecting and Playing Sounds A sub-window appears, allowing you to select a sound group. fig.01-16.eps 4. In the sub-window, touch a sound group name to select the desired sound group. The indicator of the selected [Others] button will blink. The Others Voice screen appears, showing the sounds of the specified sound group.
53 Selecting and Playing Sounds Selecting and Playing Sounds The Vintage Organ button lets you add the vintage organ sounds to the upper, lower, and pedal parts.
54 Selecting and Playing Sounds What’s the feet? “Feet” is a term that began as a measurement of the length of the pipes in a pipe organ. The pipes that produce the basic pitch (fundamental) for each note are considered to be “8 feet” in length.
55 Selecting and Playing Sounds Selecting and Playing Sounds Turning on Vintage Organ 1. Press the Vintage Organ [On/Off] button so its indicator is lit. Each time you press the button, the indicator will alternate between ON (lit) and OFF. The Vintage organ screen appears.
56 Selecting and Playing Sounds Adding Sparkle to the Sound (Percussion) This adds an attack sound to the beginning of the note, making the sound crisper. 3. Press the Percussion [4’] button or [2 2/3’] button (indicator lit). Play the Upper keyboard and notice that an attack has been added.
57 Selecting and Playing Sounds Selecting and Playing Sounds Using the Harmonic Bar Settings of the Panel If you’ve edited the harmonic bar settings in the screen, or if you’ve switched Registrati.
58 Selecting and Playing Sounds Adjusting the Volume of the Vintage Organ You can adjust the overall volume of the sound to regulate the volume balance relative to the other sounds. 1. Touch <Sound/KBD> on the Main screen. fig.05-08.eps The Sound/Keyboard screen appears.
59 Selecting and Playing Sounds Selecting and Playing Sounds For “Active Expression Voices,” operating the expression pedal will control not only the volume but also the tone, or may add additional sounds. 1. Touch the [Others] button of the Part to which you want to assign an Active Expression voice.
60 Selecting and Playing Sounds In addition to sounds such as organ and piano, you can also play “human voice,” which produces a vocal-like sound. 1. Press the [Alternate] button for the Part for which you wish to specify a voice to select ON (lit) or OFF (dark).
61 Selecting and Playing Sounds Selecting and Playing Sounds 4. In the sub-window, touch <Human Voice>. The indicator of the selected [Others] button will blink. The Others Voice screen appears, showing the sounds of the Human Voice group. The Others Voice screen appears, and the sounds of the Human Voice group appears.
62 Selecting and Playing Sounds The ATELIER allows you to adjust the volume balance individually for each Part. fig.01-26.eps The following buttons are used to adjust the volume of a multiple number of Parts.
63 Selecting and Playing Sounds Selecting and Playing Sounds 1. The volume levels of each part are adjusted using the corresponding [ ▲ ] and [ ▼ ] buttons. Pressing the upper button ([ ▲ ] button) will increase the volume. Pressing the lower button ([ ▼ ] button) will decrease the volume.
64 Selecting and Playing Sounds The pitch of the sound played by the keyboard can be adjusted in one-octave steps. This function is called “Octave Shift.” You can apply an Octave shift to all Parts. 1. Touch <Sound/KBD> on the Main screen. fig.
65 Selecting and Playing Sounds Selecting and Playing Sounds 4. Touch the part display of the part whose Octave Shift settings you wish to change. fig.01-30.eps 5. Touch < > < > to adjust the settings. The value can be set to a range of +/- 3 octaves.
66 Selecting and Playing Sounds You can use the Lower keyboard to play various drum sounds (drum set). In this case, the Lower voices will no longer sound. fig.01-32_AT-900.eps 1. Press the [Drums/SFX] button, getting its indicator to light up. The [Drums/SFX] button indicator will alternate between on (lit) and off (dark) each time it is pressed.
67 Selecting and Playing Sounds Selecting and Playing Sounds As the drum set, you can choose the types of drum set and sound effect. When you change the drum set, the sound produced by each note will change. Immediately after the power is turned on, the POP drum set will sound.
68 Selecting and Playing Sounds You can play various drum sounds and Sound Effects using the bottom 15 keys of the Lower keyboard. This is convenient when you wish to play the Lower voice together with drum sounds or Sound Effects. fig.01-34_AT-900.eps fig.
69 Selecting and Playing Sounds Selecting and Playing Sounds You can choose the type of Manual Percussion Set. When you change the Manual Percussion Set, the sound played by each of the 15 lowest notes of the Lower keyboard will change. Immediately after the power is turned on, the PERC SET1 drum set will sound.
70 Selecting and Playing Sounds You can have Lower voice continue to sound after you release you fingers from the keys, until the next key is played. 1. Hold down the Pedal [To Lower] button for several seconds until its indicator begins blinking. fig.
71 Using Rhythm Performance Using Rhythm Performance The ATELIER lets you enjoy playing along with a Rhythmic accompaniment. The ATELIER provides various Rhythms and Automatic Accompaniments (Music Styles). The ten buttons below are called “Rhythm buttons,” and let you select Rhythms that are categorized by musical style.
72 Using Rhythm Performance The ATELIER features a User memory. The ATELIER is shipped from the factory with Rhythms already stored in User memory. These Rhythms can be rewritten at will; either by copying Rhythms from USB memory to user memory, or by saving User Rhythms you’ve created using the Rhythm Customize function (p.
73 Using Rhythm Performance Using Rhythm Performance You can search for Rhythm that match the tempo of the song, musical genre, or other criteria you set. You can also search Rhythm using the first character of the Rhythm names. 1. Touch <Rhythm> on the Main screen.
74 Using Rhythm Performance Searching by Rhythm Name 3. Touch <By Name>. 4. Decide which character you will use for the search. The selected character appears in the middle of the screen.
75 Using Rhythm Performance Using Rhythm Performance There are two ways to start the Rhythm. You can press the [Start/Stop] button to start the Rhythm, or you can use Sync Start to have the Rhythm start when you play the lower keyboard or the pedal keyboard.
76 Using Rhythm Performance Starting with an Added Intro 1. Press the [Sync Start] button to make the indicator light up. 2. Press the [Intro/Ending] button. The [Intro/Ending] button’s indicator will light. 3. Play either the Lower keyboard or the Pedalboard.
77 Using Rhythm Performance Using Rhythm Performance Stopping with an Ending 1. Press the [Intro/Ending] button. An Ending is played, then the Rhythm stops. While the Ending is playing, the [Intro/Ending] button indicator will light, until the Ending finishes the button indicator will be turned off.
78 Using Rhythm Performance If an intro is played before your performance, you can have a countdown played to the end of the intro, allowing you to understand easily where you are to start playing. fig.02-05_AT-900.eps 1. Press the [Count Down] button, getting the indicator to light.
79 Using Rhythm Performance Using Rhythm Performance You can add variety to the Rhythm or Automatic Accompaniment by changing the Rhythm pattern of the Rhythm or the arrangement of the Automatic Accompaniment, or by inserting a break (i.e., stopping the Rhythm for one measure).
80 Using Rhythm Performance “Chord Intelligence” is a feature that intelligently plays the correct accompaniment chords the moment you play a key specifying a chord on the Lower keyboard during Automatic Accompaniment.
81 Using Rhythm Performance Using Rhythm Performance 3. Touch <Options>. The Rhythm Options screen appears. fig.02-11.eps 4. Touch the Chord Intelligence setting to turn it “ON.” The Chord Intelligence function can now be used. Each time you touch the Chord Intelligence setting, it will be switched ON/ OFF.
82 Using Rhythm Performance When Automatic Accompaniment is used, and the Pedal [To Lower] button is ON, the Pedal Bass voice will normally play the root note (p.
83 Using Rhythm Performance Using Rhythm Performance 3. Touch <Options>. The Rhythm Options screen appears. fig.02-11.eps 4. Touch the Leading Bass setting to turn it “ON.” Each time you touch the Leading Bass setting, it will be switched ON/OFF.
84 Using Rhythm Performance The ATELIER provides a very convenient [One Touch Program] button. By simply pressing this button once, the Arranger function will be turned ON, and keyboard voices that are most appropriate for playing with the currently selected Rhythm/Automatic Accompaniment are selected.
85 Using Rhythm Performance Using Rhythm Performance 1. Select a Rhythm (p. 71). 2. Press the [One Touch Program] button. The [One Touch Program] button’s indicator will light. fig.02-15.eps An One Touch Program Group (One Touch Program Group select) screen like the one shown below will be displayed.
86 Using Rhythm Performance The ATELIER contains a variety of Rhythms, but you can also use Rhythms from USB memory or floppy disk to perform Rhythms in an even wider range of styles. 1. Press the Rhythm [User] button (confirm that its indicator is lit).
87 Using Rhythm Performance Using Rhythm Performance User memory (p. 72) already contains Rhythms, but you can replace these Rhythms with Rhythms from USB memory or floppy disk. Rhythms copied from the USB memory into User memory will not be lost even if the power is turned off.
88 Using Rhythm Performance 4. Touch <File Edit>. The Rhythm File Edit screen appears. 5. Touch <Copy> (Rhythm Copy). The Rhythm File Copy screen appears. 6. Touch < > < > to select the media (the location of the Rhythm you want to copy).
89 Using Rhythm Performance Using Rhythm Performance 9. Touch <Execute>. The copying of the Rhythm to User memory begins. When copying ends, the “- - - - -” in the screen will change to the Rhythm name that you copied. If you select a number in which a Rhythm is already saved, a screen like the following will appear.
90 Using Rhythm Performance You can rearrange the order of the Rhythms stored in User memory (p. 72) or USB memory. 1. Touch <Rhythm> on the Main screen. The Rhythm screen appears. fig.02-09.eps 2. Touch < > (Utility) on the Rhythm screen.
91 Using Rhythm Performance Using Rhythm Performance 3. Touch <File Edit>. The Rhythm File Edit screen appears. fig.02-32.eps 4. Touch < > < > to select the desired media.
92 Using Rhythm Performance You can rename Rhythms stored in User memory (p. 72) or USB memory. 1. Touch <Rhythm> on the Main screen. The Rhythm screen appears. 2. Touch < > (Utility) on the Rhythm screen. The Utility screen appears. fig.02-10.
93 Using Rhythm Performance Using Rhythm Performance 6. Touch <Rename>. The Rename screen appears. fig.02-30.eps 7. Touch < > to change among uppercase/ lowercase/symbols. Each touch of the character switch button takes you to the next available choice, like this: uppercase → lowercase → symbols → uppercase .
94 Using Rhythm Performance You can delete Rhythms stored in User memory (p. 72) or USB memory. 1. Touch <Rhythm> on the Main screen. The Rhythm screen appears. 2. Touch < > (Utility) on the Rhythm screen. The Utility screen appears. fig.02-10.
95 Using Rhythm Performance Using Rhythm Performance 4. Touch < > < > to select the desired media. Choose “User” if you want to delete the Rhythm saved in user memory, or choose “Ext Memory” if you want to delete the Rhythm saved in USB memory.
96 Using the Registration Buttons The ATELIER allows you to store sound settings and panel settings in the Registration buttons. The ATELIER has a total of eight Registration buttons, and one set of panel settings can be registered to each button, for a total of eight types of panel settings.
97 Using the Registration Buttons Using the Registration Buttons Procedure for Creating Registration Sets Prepare the Registrations A convenient way to make the sequence of Registration buttons to be .
98 Using the Registration Buttons Settings that have been registered to Registration buttons [1]–[8] can be recalled in two ways: “INSTANT” and “DELAYED.” At the factory this is set to “DELAYED.” Recalling Voices and Other Panel Settings 1.
99 Using the Registration Buttons Using the Registration Buttons Settings for Rhythm play and Automatic Accompaniment are recalled when you continue holding a Registration button [1]–[8] for several seconds, but you can change this so that the settings are recalled the instant you press the button.
100 Using the Registration Buttons 4. Touch the Arranger Update setting to switch between “DELAYED” and “INSTANT.” Each time you touch the Arranger Update setting, it will alternate between “DELAYED” and “INSTANT.” 5. Touch <Exit>.
101 Using the Registration Buttons Using the Registration Buttons When saving Registration sets, names like “Factory Reg.” will be assigned by default, but you can assign a name that will help you later to identify the contents of the Registration set.
102 Using the Registration Buttons 4. Touch <Rename>. The Rename screen appears. fig.03-11-2.eps 5. Touch < > to change among uppercase/ lowercase/symbols. Each touch of the character switch button takes you to the next available choice, like this: uppercase → lowercase → symbols → uppercase .
103 Using the Registration Buttons Using the Registration Buttons With the settings of Registration buttons [1]–[8] considered as one set, you can store the Registration set to USB memory or User memory. We recommend that complex panel settings or Registrations you wish to keep be saved on USB memory.
104 Using the Registration Buttons 5. Touch < > < > in the screen to select the save- destination number. Numbers which have not been used in the saving operation will be displayed as “- - - - -.” fig.03-09-2.eps To cancel the Save operation, touch <Exit> to close the Registration Save screen.
105 Using the Registration Buttons Using the Registration Buttons If the following screen appears If you select a number at which a Registration has already been saved and touch <Save>, the following screen appears. fig.E-63.eps If you wish to update the contents of the Registration data 1.
106 Using the Registration Buttons Here’s how to recall a previously saved Registration set from the User memory or USB memory into the memory of the ATELIER. Registrations can be selected in the following three ways. Loading a Set of Registrations (Load) → p.
107 Using the Registration Buttons Using the Registration Buttons 3. Touch < > < > to select the desired media. If you want to load from the Registration of USB memory, select “Ext Memory.” If you want to load from the Registration of floppy disk, select “Disk.
108 Using the Registration Buttons 4. Touch < > < > to select the Registration that you wish to load into internal memory. 5. Touch < > (Utility). The Utility screen appears. fig.03-06.eps 6. Touch <Load One>. The Load One Registration screen appears.
109 Using the Registration Buttons Using the Registration Buttons 8. Touch Internal <1>–<8> to select the number of the storage-destination button. fig.03-21.eps To cancel this operation, touch <Cancel>. 9. When you’re done making the settings, touch <OK>.
110 Using the Registration Buttons Here’s how to delete a Registration set that was saved to a USB memory, User memory (p. 218), or floppy disk. 1. Prepare the Registration that you want to delete. If you want to delete Registration data from the USB memory, connect the USB memory to the External Memory connector.
111 Using the Registration Buttons Using the Registration Buttons 4. Touch < > < > to select the desired media. If you want to delete from the Registration to USB memory, select “Ext Memory.” If you want to delete from the Registration to floppy disk, select “Disk.
112 Using the Registration Buttons After saving Registrations on USB memory, user memory (p. 218), or floppy disk, you can change the order or name of the Registrations, or delete a Registration (p. 110). If you assign the foot switch to “RIGHT + Load Next” (p.
113 Using the Registration Buttons Using the Registration Buttons 4. Touch < > < > to select the desired media. Choose “Ext Memory” if you want to rename or sort Registrations saved on USB memory, or “Disk” if you want to rename or sort Registrations saved on a floppy disk.
114 Using the Registration Buttons Registrations from USB memory or floppy disk can be copied to user memory. If a Registration saved in USB memory or on a floppy disk is stored in user memory, the stored Registration data will not disappear even when you turn off the power.
115 Using the Registration Buttons Using the Registration Buttons 4. Touch <Copy>. The Registration File Copy screen appears. 5. Touch < > < > to select the media (the location of the Registration you want to copy). If you want to copy a Registration from USB memory, select “Ext Memory.
116 Using the Registration Buttons If you select a number in which a Registration is already saved, a screen like the following will appear. fig.02-25.eps If you want to delete the previously saved Registration and overwrite it with the Registration you’re newly saving, touch <OK>.
117 Using the Performance Functions Using the Performance Functions You can transpose the key of a performance without having to shift the position of your fingers on the keyboard.
118 Using the Performance Functions Using the [Brilliance] slider, you can adjust the brightness of the sound. For a brighter sound, push the slider away from you. For a mellower sound, pull the slider toward you. fig.04-06.eps You can adjust not only the treble range but the bass as well with the [Brilliance] slider.
119 Using the Performance Functions Using the Performance Functions When you move the Pitch Bend/Vibrato lever to the left or right, you can obtain a smooth change in the pitch of the notes being played (Pitch Bend effect). Move the lever to the right to raise the pitch, and to the left to lower it.
120 Using the Performance Functions On either side of the expression pedal are two Foot Switches. Different functions are assigned to each of these two foot switches. fig.04-07.eps You can also change the functions assigned to the left and right Foot Switches.
121 Using the Performance Functions Using the Performance Functions You can select any of the following functions and assign them to either Foot Switch on the right or left side of the Expression Pedal. 1. Touch <Sound/KBD> on the Main screen. The Sound/Keyboard screen appears.
122 Using the Performance Functions You can use the Foot Switch as a dedicated switch for selecting Registrations in order. The Registration will be switched each time you press the foot switch. The Registration Shift settings are stored to each individual Registration Set.
123 Using the Performance Functions Using the Performance Functions You can use the expression pedal to adjust the overall volume. When you depress the Expression Pedal, the volume increases. The volume decreases as you tilt the pedal back. fig.04-03.
124 Using the Performance Functions You can set the amount of effect applied when you step on the expression pedal. 1. Touch <Sound/KBD> on the Main screen. The Sound/Keyboard screen appears. 2. Touch <Controller>. The Controller screen appears.
125 Applying Various Effects to the Sound Applying Various Effects to the Sound The ATELIER allows you to apply various effects to the sounds you play from the keyboard. Harmony appropriate for the chord you play in the lower keyboard can be added to the highest note played in the upper keyboard.
126 Applying Various Effects to the Sound There are 18 different Harmony types. The manner in which notes will sound also depends on the Harmony type. When you press the [Harmony Intelligence] button to turn it on (lit), a voice most suitable for the selected harmony intelligence will be selected automatically.
127 Applying Various Effects to the Sound Applying Various Effects to the Sound The way in which the keys you press are sounded by each type of harmony intelligence is described below.
128 Applying Various Effects to the Sound Rotary is an effect which simulates the sound of rotating speakers. There is a choice of two settings: Fast and Slow. fig.05-06.eps 1. Select the voice to which you wish to apply the Rotary effect. 2. Press the Rotary Sound [On/Off] button (confirm that its indicator is lit).
129 Applying Various Effects to the Sound Applying Various Effects to the Sound You can make fine adjustments to the speaker rotation speed of the rotary effect (p. 128). 1. Touch <Sound/KBD> on the Main screen. fig.05-08.eps The Sound/Keyboard screen appears.
130 Applying Various Effects to the Sound This setting allows you to choose the brightness of the Rotary sound obtained when using the Rotary effect (p. 128). 1. Touch <Sound/KBD> on the Main screen. fig.05-08.eps The Sound/Keyboard screen appears.
131 Applying Various Effects to the Sound Applying Various Effects to the Sound Chorus is an effect that adds expansiveness to a sound, making one instrument sound like several. You can apply a chorus effect for the “Upper Orchestral” and “Lower Orchestral” voices.
132 Applying Various Effects to the Sound 3. For the part to which you wish to apply the chorus effect, touch the Chorus “ON/OFF” display to change the setting. Each time you touch the Chorus setting, it will alternate ON/OFF. fig.05-15.eps 4. Touch <Exit>.
133 Applying Various Effects to the Sound Applying Various Effects to the Sound Sustain allows you to add a sustain effect or decay to each voice after the keys are released. The Sustain effect can be added to the Upper (except the Solo part), Lower, and Pedal voices.
134 Applying Various Effects to the Sound 2. Touch either <Upper> or <Lower>. 3. Touch < > < > to display the Sustain. 4. Touch the Sustain setting to switch between “ON” and “OFF.” Each time you touch the Sustain setting, it will alternate ON/OFF.
135 Applying Various Effects to the Sound Applying Various Effects to the Sound The sustain length can be set independently (SHORT, MIDDLE (Medium) or LONG) for the Upper and Lower keyboards and Pedalboard. 1. Touch <Sound/KBD> on the Main screen.
136 Applying Various Effects to the Sound Reverb is an effect that adds a sense of spaciousness to the sound, creating the illusion of playing in a large or small concert hall, a large or small room, a small club, etc. fig.05-16-1.eps 1. Press the Reverb [ ▲ ] or [ ▼ ] buttons to adjust the overall Reverb amount.
137 Applying Various Effects to the Sound Applying Various Effects to the Sound By changing the reverberations of the notes, you can enjoy the atmosphere of performance in a wide variety of different locations. 1. Touch <Sound/KBD> on the Main screen.
138 Applying Various Effects to the Sound By changing the type of reverb (p. 137) you can experience the feeling of performing in various different locations, and by changing the Wall Type (wall material) you can make further adjustments to the way in which reverberation occurs.
139 Applying Various Effects to the Sound Applying Various Effects to the Sound You can specify the reverb depth for each part. To adjust the reverb depth for Upper/ Lower/Pedal/Solo 1. Touch <Sound/KBD> on the Main screen. ffig.05-08.eps The Sound/Keyboard screen appears.
140 Applying Various Effects to the Sound To Adjust the Reverb Depth for Something other Than Upper/Lower/ Pedal/Solo 1. Touch <Sound/KBD> on the Main screen. ffig.05-08.eps The Sound/Keyboard screen appears. fig.VoiceList.eps 2. Touch <Effect>.
141 Applying Various Effects to the Sound Applying Various Effects to the Sound You can modify the sound simply by moving your hand above the D Beam controller located on the panel. 1. Press either the [Pitch], [Filter], or [Volume] button for the D Beam so the button is lit in red.
142 Applying Various Effects to the Sound You can produce various sound effects simply by moving your hand above the D Beam controller on the panel. 1. Press either the [Pitch], [Filter], or [Volume] button for the D Beam so the button is lit in green.
143 MEMO Applying Various Effects to the Sound AT-500_e.book 143 ページ 2008年7月28日 月曜日 午後4時17分.
144 Using the Lower Keyboard Effectively Since the lower keyboard of the ATELIER provides a generous 64 notes, you can use it to play piano pieces with ease. In addition, you can divide the keyboard into two or more sections and play solo voices, play the pedal bass voice, or combine a variety of uses for even more versatility.
145 Using the Lower Keyboard Effectively Using the Lower Keyboard Effectively Using the Lower Keyboard to Play the Bass Part by Hand Using the Lower Keyboard to Play Drum Sounds and Solo Voice By changing the combination of voices that are played on the Lower keyboard, and by changing the Solo Split Point (p.
146 Using the Lower Keyboard Effectively Normally, the solo voice will sound on the upper keyboard. By using the Solo [To Lower] button, you can play the solo voice in the right- hand side of the lower keyboard that includes the B4 key.
147 Using the Lower Keyboard Effectively Using the Lower Keyboard Effectively When the Solo voice is assigned to the Upper keyboard or the Lower keyboard, you can specify how the Solo voice will respond when more than one key is pressed. 1. Touch <Sound/KBD> on the Main screen.
148 Using the Lower Keyboard Effectively This setting is used to determine the Solo Split Point (lower limit of the playable range of the Solo voice) on the Lower keyboard to any desired position. 1. Touch <Sound/KBD> on the Main screen. fig.05-08.
149 Using the Lower Keyboard Effectively Using the Lower Keyboard Effectively By using the Bass Split you can play the bass voice in the left-hand side (including C3) of the lower keyboard. The location at which the lower keyboard is divided in this way, to play the pedal bass voice, is called the “Bass Split Point.
150 Using the Lower Keyboard Effectively 4. Touch < > < > to display the Bass Split. 5. Touch the Bass Split setting to switch between “ON” and “OFF.
151 Using the Lower Keyboard Effectively Using the Lower Keyboard Effectively You can assign the Bass Split Point (the highest key up to which the Pedal Bass voice will sound), to any key of the Lower keyboard. 1. Touch <Sound/KBD> on the Main screen.
152 Using the Lower Keyboard Effectively By using the Pedal [To Lower] button, you can sound the Pedal Bass voice by playing the root note (see p. 251) of a chord on the Lower keyboard in the area that is playing the Lower voice. fig.06-18.eps 1. Select a Pedal Bass voice (p.
153 Recording/Playing Back What You Play Recording/Playing Back What You Play The internal composer can record performances and play back commercial SMF music files. The composer can be used in the following two ways. Using the Panel Composer Buttons fig.
154 Recording/Playing Back What You Play The recorded performance will be automatically assigned to the seven Track buttons according to the recorded part. You can record or play back independently by specifying the desired Track button; for example, when you wish to re-record a track.
155 Recording/Playing Back What You Play Recording/Playing Back What You Play During recording, the control track will store the operations as follows. • Recording panel operations (Voice selections, Tempo changes, etc.) Newly recorded performance data will be added without erasing the previously recorded data.
156 Recording/Playing Back What You Play In addition to playing back the music you recorded on the instrument and saved to a USB memory, ATELIER also lets you enjoy a wide variety of commercially available song files, such as defined below. To Play Back Only One Song 1.
157 Recording/Playing Back What You Play Recording/Playing Back What You Play Playing Back All Performance Data 1. Prepare the song that you want to play back.
158 Recording/Playing Back What You Play 4. Touch <Load> to load the song. The Rec/Play screen appears. fig.07-04-2.eps All accompaniment data is grouped to the “Accomp” track button in the Rec/Play screen. In the same manner, the Rhythm performance data is grouped to “Rhythm.
159 Recording/Playing Back What You Play Recording/Playing Back What You Play All accompaniment data is grouped to the “Accomp” track button in the Rec/Play screen. In the same manner, the Rhythm performance data is grouped to “Rhythm.” You can mute only a portion of the Rhythms or accompaniment on the Track Mute screen.
160 Recording/Playing Back What You Play You can display the notations of performances from SMF music files and recordings made on the ATELIER. This is very convenient when you want to read the music as you play and to confirm recorded songs.
161 Recording/Playing Back What You Play Recording/Playing Back What You Play 1. Touch <Rec/Play> on the Main Screen. The Rec/Play screen appears. fig.07-04-1.eps 2. Touch <DigiScore>. The Notation screen appears. fig.07-38.eps 3. Touch <Option>.
162 Recording/Playing Back What You Play 5. Touch < > < > to change the setting. fig.07-42.eps When you touch Key setting button, the following screen appears. fig.07-41-1.eps fig.07-41-2.eps The Key screen is composed of two screens. Touch < > to switch between the two screens.
163 Recording/Playing Back What You Play Recording/Playing Back What You Play You can record the performance that you play. You can also record your performance while playing Rhythms or Automatic Accompaniment. fig.07-12.eps 1. Select the panel settings needed for recording the performance.
164 Recording/Playing Back What You Play Here’s how to play back a performance you’ve recorded. fig.07-08-2.eps* 1. Touch <Rec/Play> on the Main screen. ig.05-08.eps The Rec/Play screen appears. fig.07-04-2.eps 2. Touch <Reset>. The location at which playback will start will return to the beginning of measure 1.
165 Recording/Playing Back What You Play Recording/Playing Back What You Play In this method, each part (track button) is recorded one after another: first the Rhythm part, then the bass part, etc. If there are any previously recorded performances, you can listen to them as you record additional parts.
166 Recording/Playing Back What You Play If you made a mistake in your performance during recording etc., you can re-record just a portion of the musical data in the track. If you wish to re-record with different settings for voices, tempo, part balance, erase the recorded song (p.
167 Recording/Playing Back What You Play Recording/Playing Back What You Play If you wish to discard your recording and re-record from the beginning, or if you wish to record a new performance, you must erase the previously-recorded data. 1. Touch <Rec/Play> on the Main screen.
168 Recording/Playing Back What You Play 3. Touch <Save/Delete>. The Song Save/Song Delete screen appears. fig.07-23.eps 4. Touch < > (Utility). The Utility screen appears. fig.07-24.eps 5. Touch <Rename>. The Rename screen appears. fig.
169 Recording/Playing Back What You Play Recording/Playing Back What You Play The performance data that you recorded will disappear when the power of the ATELIER is turned off. If you wish to keep the performance data, you can save it on a USB memory, floppy disk, or “Favorites” (user memory).
170 Recording/Playing Back What You Play 8. Touch the screen to select the format in which the data will be saved. You can select either “Original” or “SMF” format. 9. Touch <OK> to finalize the save format. Saving of the performance data will begin.
171 Recording/Playing Back What You Play Recording/Playing Back What You Play 7. Touch <Load>. fig.07-31.eps The selected performance data will be loaded into internal memory. If the Following Screen Appears The message below is shown when the performance song in the unit has not been saved to USB memory or Favorites (User Memory).
172 Recording/Playing Back What You Play 6. Touch <Delete>. The confirmation message appears. fig.07-30.eps If you touch <Cancel> the performance data will not be deleted, and you will return to the Rec/Play screen. 7. When you touch <OK> the performance data will be deleted.
173 Recording/Playing Back What You Play Recording/Playing Back What You Play 7. Touch <Load>. fig.07-31.eps The selected performance data will be loaded into internal memory. For track assignments of SMF format performance data loaded to the ATELIER, refer to p.
174 Recording/Playing Back What You Play After you have recorded a performance, you can re-record a specified portion of the performance. With this method, you listen to the recorded performance, and re-record just the desired area. This recording method is called “Punch-in Recording.
175 Recording/Playing Back What You Play Recording/Playing Back What You Play You can repeatedly record over a specified region of the Rhythm part, adding additional notes at each pass. This type of recording is called “Loop Recording.” This recording method is convenient when you wish to layer drum sounds individually for the Rhythm part.
176 Recording/Playing Back What You Play This setting (ON/OFF) determines whether or not a metronome count-in (2 measures) will be heard after pressing the [Play/Stop] button on recording. 1. Touch <Rec/Play> on the Main screen. The Rec/Play screen appears.
177 Recording/Playing Back What You Play Recording/Playing Back What You Play Performance songs and SMF music files from USB memory or floppy disk can be copied to “Favorites” (user memory).
178 Recording/Playing Back What You Play Copying Performance Songs from “Favorites” to USB Memory You can copy performance song from “Favorites” to USB memory. In this case, touch the arrow icon located in the center of the “Song File Copy screen” in step 6 of the above procedure, so the arrow points upwards.
179 Editing Your Musical Performance Data Editing Your Musical Performance Data Song files that you record can be edited using five different functions. The following editing functions are provided. Once you edit data, it cannot be restored to its original condition.
180 Editing Your Musical Performance Data 5. Touch the “From” value (the first measure that you wish to delete). 6. Touch < > < > to set “From” (the first measure that you wish to delete). fig.08-05.eps 7. When you’re done making the settings, touch <Exit>.
181 Editing Your Musical Performance Data Editing Your Musical Performance Data 4. Touch <Delete Track>. fig.08-08.eps The Delete Track (delete the performance data of a track) screen appears. fig.08-08-2.eps 5. Touch the “Track” value (the track whose performance data you wish to delete).
182 Editing Your Musical Performance Data You can erase a specified portion of the performance in a specified area without making the song shorter. This is called the “Erase” function. As an alternative to the method of erasing all performance data in a specified area, you can erase the following contents of the performance.
183 Editing Your Musical Performance Data Editing Your Musical Performance Data 5. Touch the “Event” value (the type of performance data that you wish to erase). 6. Touch < > < > to specify the “Event” (the type of performance data that you wish to erase).
184 Editing Your Musical Performance Data This function lets you copy a portion of recorded song to a different measure (bar) location in the same track. If a recording already exists at the copy destination, it will be erased. Example: To copy measures (bars) 5–7 to measure (bar) 8 fig.
185 Editing Your Musical Performance Data Editing Your Musical Performance Data 9. Touch < > < > to set “From” (the measure at which copying will begin). 10. When you’re done making the settings, touch <Exit>. 11. Touch the “For” value (the number of measures to be copied).
186 Editing Your Musical Performance Data 4. Touch <Quantize>. fig.08-17-2.eps The Quantize screen appears. fig.08-17.eps 5. Touch the “Track” value (the track that will be quantized). 6. Touch < > < > to specify the “Track” (the track that will be quantized).
187 Creating Original Accompaniment Rhythms Creating Original Accompaniment Rhythms You can create a Rhythm for use when Rhythm Mode is set to “S-SERIES” (p. 203). An original Rhythm of your own is created by starting with one of the internal Rhythms, then modifying it.
188 Creating Original Accompaniment Rhythms 1. Touch <Rhythm> on the Main screen. The Rhythm screen appears. fig.02-09.eps 2. In the Rhythm screen, touch < > (Utility). The Utility screen appears. fig.02-10.eps 3. Touch <Customize>. The Rhythm Customize screen appears.
189 Creating Original Accompaniment Rhythms Creating Original Accompaniment Rhythms What is the Division? A song progresses in predictable a sequence, such as intro, melody A, melody B, bridge and ending. With the ATELIER, such changes in songs are allocated to the following six performance states.
190 Creating Original Accompaniment Rhythms Use the Rhythm Customize function to select the Rhythm you want to use as the base for the Rhythm you are creating. 1. Bring up the Rhythm Customize screen (p. 188). fig.RC-01.eps 2. Touch < > (Utility).
191 Creating Original Accompaniment Rhythms Creating Original Accompaniment Rhythms Independent “Drum Set,” “Beat,” and “Volume” settings can be made for each Division. 1. Bring up the Rhythm Customize screen (p. 188). 2. Touch < > (Utility).
192 Creating Original Accompaniment Rhythms Edit the internal Rhythm. Copying the Rhythm in a Selected Measure 1. Bring up the Rhythm Customize screen (p. 188) . 2. Touch <Copy> (to copy the selected measure). fig.RC-10.eps The following screen appears.
193 Creating Original Accompaniment Rhythms Creating Original Accompaniment Rhythms Editing the Sounds You can add and erase sounds, alter voices, and change the velocity. 1. Bring up the Rhythm Customize screen (p. 188). fig.RC-10.eps 2. Touch the point on the screen where the sound you want to edit is located.
194 Creating Original Accompaniment Rhythms Altering Voices 7. Touch < > < > to select the sound whose voice you want to change. 8. Touch the Instrument name. fig.RC-17.eps 9. Touch <-8> <-1> <+1> <+8> to switch the voice.
195 Creating Original Accompaniment Rhythms Creating Original Accompaniment Rhythms You can change an instrument used in a Rhythm and replace it with another instrument. 1. Bring up the Rhythm Customize screen (p. 188) . 2. Touch the section in the Rhythm Customize screen where the instrument names are displayed.
196 Creating Original Accompaniment Rhythms This deletes User Rhythms created by partially editing the internal Rhythms. 1. Bring up the Rhythm Customize screen (p. 188). 2. Touch < > (Utility). The Utility screen appears. fig.RC-11.eps 3. Touch <Clear>.
197 Creating Original Accompaniment Rhythms Creating Original Accompaniment Rhythms You can take User Rhythms created with the Rhythm Customize function and save them in the ATELIER’s User memory and USB memory. To call up Rhythms saved in User memory, press the [User] button.
198 Various Other Settings This adjusts the amount of the Initial Touch effect applied. Initial Touch is a function that translates the force used in playing the keys into a directly proportional amount of volume. 1. Touch <Sound/KBD> on the Main screen.
199 Various Other Settings Various Other Settings You can specify which keyboard will be affected when you press the Damper (Sustain) pedal. 1. Touch <Sound/KBD> on the Main screen. The Sound/Keyboard screen appears. 2. Touch <Controller>.
200 Various Other Settings Function During Playback You can specify whether or not the Expression Pedal will function while ATELIER song files are being played back. 1. Touch <Sound/KBD> on the Main screen. The Sound/Keyboard screen appears. 2. Touch <Controller>.
201 Various Other Settings Various Other Settings This setting allows you to choose the maximum amount of Pitch change (range) permissible when using Pitch Bend. The range can be set anywhere between 1–12 (in semitone units; with a maximum of one octave).
202 Various Other Settings The Chord Hold function can be switched ON/OFF. When Chord Hold is ON, the Automatic Accompaniment will continue playing even when you lift your hand from the key to play a new chord. 1. Touch <Rhythm> on the Main screen.
203 Various Other Settings Various Other Settings You can prevent Rhythm tempos from switching automatically when you switch Rhythms. 1. Touch <Rhythm> on the Main screen. The Rhythm screen appears. 2. Touch < > (Utility). The Utility screen appears.
204 Various Other Settings Placing the Panel Overlay Sheet If you’ve set Rhythm Mode to “S-SERIES,” you can place the panel overlay sheet included with the ATELIER on the panel so that the button functions will be easy to see. 1. Place the panel overlay sheet on Fill In buttons as shown in the illustration below.
205 Various Other Settings Various Other Settings You can specify how the settings related to Rhythm performances and Automatic Accompaniment will be recalled when you press a Registration button. 1. Touch <Registration> on the Main screen. The Registration Load screen appears.
206 Various Other Settings Some music files have Lyrics included and these Lyrics can be displayed on the screen. You can turn on or off the lyrics display of such music files. 1. Touch <Rec/Play> on the Main screen. The Rec/Play screen appears.
207 Various Other Settings Various Other Settings You can change the way in which the metronome will sound. 1. Touch <Rec/Play> on the Main screen. The Rec/Play screen appears. 2. Touch < > (Utility). The Utility screen appears. 3. Touch <Options>.
208 Various Other Settings You can choose one of 4 different sounds for the metronome. 1. Touch <Rec/Play> on the Main screen. The Rec/Play screen appears. 2. Touch < > (Utility). The Utility screen appears. 3. Touch <Options>. The Rec/Play Options screen appears.
209 Various Other Settings Various Other Settings The ATELIER may be unable to correctly recognize the type of CD being used. In such instances, you can specify the type of CD manually. 1. Touch <Rec/Play> on the Main screen. The Rec/Play screen appears.
210 Various Other Settings With some player piano CDs, the piano and accompaniment sounds may not be synchronized properly. In such instances, you can adjust the timing of the piano sounds so that they are in time with the accompaniment. 1. Touch <Rec/Play> on the Main screen.
211 Various Other Settings Various Other Settings You can adjust the mic echo that will apply to a connected microphone. Connecting the Microphone (p. 23) 1. Touch <System> on the Main screen. The System screen appears. 2. Touch < > < > to display the Mic Echo.
212 Various Other Settings You can specify the Program Change number that will be transmitted from MIDI Out connector when a Registration is selected. 1.
213 Various Other Settings Various Other Settings * When the pedal part button is ON, data received at the MIDI In connector will control the pedal part of keyboard sound generator. When the pedal part button is OFF, data received at the MIDI In connector will control the GS sound generator.
214 Various Other Settings You can set the main screen so that the bouncing ball does not appear. 1. Touch <System> on the Main screen. The System screen appears. 2. Touch < > < > to display the Main Bouncing Ball. fig.09-44.eps 3. Touch the Main Bouncing Ball setting to switch between “ON” and “OFF.
215 Various Other Settings Various Other Settings Connecting the ATELIER to a V-LINK compatible image device allows you to control the images with the ATELIER.
216 Various Other Settings You can use your external display to view the contents of the ATELIER’s built-in screen. 1. Touch <System> on the Main screen. The System screen appears. 2. Touch < > < > to display the Screen Out. fig.10-12.
217 Various Other Settings Various Other Settings If you’ve been using the Touch Screen for some time, the pointer may be shifted, making the ATELIER react incorrectly. You should correct this displacement when necessary by performing calibration (repositioning).
218 Various Other Settings You can restore the User memory to their original factory settings. This function is called “User Memory Reset.” 1. Touch <System> on the Main screen. The System screen appears. fig.00-37.eps 2. In the System screen, touch <Utility> to open the Utility screen.
219 Various Other Settings Various Other Settings You can restore all of the settings other than the User memory (p. 218) to their original factory settings. This function is called “Panel Reset.” 1. Touch <System> on the Main screen. The System screen appears.
220 Various Other Settings The process of preparing USB memory or floppy disks so that they can be used with the ATELIER is called “initialization” (formatting). In certain cases, particularly with floppy disks, the media is formatted for a specific type of device.
221 Various Other Settings Various Other Settings 6. Touch <BMP Installer>. The BMP Installer screen appears. fig.09-34.eps The ATELIER can store up to three images. If two or more images are stored in internal memory, those images will be displayed consecutively after the power is turned on.
222 Various Other Settings 1. Touch <System> on the Main screen. The System screen appears. 2. In the System screen, touch <Utility>. fig.00-38.eps 3. Touch <BMP Installer>. fig.09-32.eps The BMP Installer screen appears. fig.09-34.eps 4.
223 Various Other Settings Various Other Settings All songs and Registration data saved on a floppy disk can be copied to USB memory. Rhythms and image data cannot be copied. Songs and Registrations inside folders will not be copied. If you want to copy this data, move the song or Registration data out of the folder.
224 Various Other Settings 9. Touch <OK>. The data from floppy disk will be copied to USB memory. When the copy is completed, a message will indicate “Completed,” and you will return to the System screen. If the floppy disk drive or USB memory is not connected correctly, a screen like the following will appear.
225 Various Other Settings Various Other Settings 5. Touch the Slide Show Type setting. 6. Touch < > < > to change the setting. 7. Touch <Exit>. You can specify the interval at which images will change when you play back a slide show (p.
226 Various Other Settings 5. Touch the Slide Show Interval setting. 6. Touch < > < > to change the setting. 7. Touch <Exit>. Setting 5 SECONDS, 8 SECONDS, 12 SECONDS, 4 MEASURES, 6 MEASURES, 8 MEASURES AT-500_e.
227 Connecting with External Device Connecting with External Device The functions of the jacks on the bottom of the keyboard are described below. 1. Output Main L/Mono, R Jacks These jacks can be connected to your audio system to enjoy more powerful sound.
228 Connecting with External Device You can connect audio devices to play the sound of the ATELIER through the speakers of your audio system, or to record your performance on a tape recorder or other recording device. When connecting, please use an audio cable with a standard phone plug, such as the PCS-100PW (sold separately).
229 Connecting with External Device Connecting with External Device Playing Sounds from Audio Equipment Through the ATELIER 1. Turn the volume all the way down on the ATELIER and on the audio device you’re about to connect. 2. Turn off the power to the ATELIER and the audio device.
230 Connecting with External Device If connection to your computer is unsuccessful... Normally, you don’t need to install a driver in order to connect the ATELIER to your computer. However, if some problem occurs, or if the performance is poor, using the Roland original driver may solve the problem.
231 Connecting with External Device Connecting with External Device By connecting an external MIDI device and exchanging performance data, you can control the performances on one device from the other. For instance, you can output sound from the other instrument or switch Tones on the other instrument.
232 Connecting with External Device Connecting an External Display Displays That Can Be Connected to This Instrument In general, a great many of the VGA monitors and multiscan monitors that are available on the market are compatible with this instrument.
233 Enjoying Music and Video Enjoying Music and Video You can connect an external display to the ATELIER, and use it to view images from a device connected to the ATELIER. You can also connect a CD drive (commercially available) and play back VIMA TUNES (sold separately).
234 Enjoying Music and Video You can connect a CD drive (commercially available) and play back VIMA TUNES (sold separately). While playing a VIMA TUNES song, you can use the external display to view a slide show suitable for the character of the song, or play along using recommended tones.
235 Enjoying Music and Video Enjoying Music and Video 6. Touch < > to start playing back the song. You can touch Playback Transpose < > < > to change the key of the song. When you touch Melody <Mute> in the screen, the melody will be muted.
236 Enjoying Music and Video While playing back a VIMA CD-ROM (VIMA TUNES), you can view a slide show of images that match the mood of the song. Songs on a CD-ROM created for VIMA (VIMA TUNES) contain slide show images suitable for those songs, making it easy for you to enjoy a slide show without having to prepare your own images (photos).
237 Enjoying Music and Video Enjoying Music and Video 6. Touch < > < > to select the song you want to play. 7. Touch < > to start playing back the song. A slide show suitable for the character of the song will be shown on the external display connected to the ATELIER.
238 Enjoying Music and Video When playing along on keyboard while listening to a CD-ROM made for the VIMA (VIMA TUNES), this function lets you play on Upeer keyboard using instrumental sounds that are appropriate for the atmosphere of the selected song.
239 Enjoying Music and Video Enjoying Music and Video You can connect a CD drive to the ATELIER and use it to play music CDs. This lets you perform or sing along with the backing of a music CD. 1. Connect a commercially available CD drive to the Ext Drive connector, and insert the music CD into the CD drive.
240 Enjoying Music and Video You can minimize the vocal sounds of a commercially available music CD, and sing the vocal part yourself. This is a convenient way to enjoy karaoke or practice soloing with a favorite music CD. 1. Connect a commercially available CD drive to the Ext Drive connector.
241 Troubleshooting Appendices Troubleshooting If the ATELIER does not function in the way you except, first check the following chart. If this does not resolve the problem, consult your dealer or a nearby Roland Service Station.
242 Troubleshooting No Sound is Heard Problem Check Solution Page No sound is heard The [Master Volume] slider is set too low. Turn the [Master Volume] knob toward “Max.” p. 22 Headphones are connected. When you connect the headphones, the sound is heard only through the headphones.
243 Troubleshooting Troubleshooting Appendices Problems with the Sound Problem Check Solution Page Noise is heard in the sound If there is a cell phone nearby, you may hear noise from the ATELIER when an incoming call or outgoing call occurs, or during a conversation.
244 Troubleshooting Chorus effect does not apply Some sounds do not allow the chorus effect to be applied. This is not a malfunction. - - - Sound is distorted/cracked The Part Balance volume of each part is too high. Press the Part Balance button to lower the volume.
245 Troubleshooting Troubleshooting Appendices Rhythm or Automatic Accompaniment does not Sound Right Problem Check Solution Page When you release your fingers from keys in the Lower keyboard while Automatic Accompaniment and Rhythm are playing, the Rhythm performance only remains playing Chord Hold is set to “OFF.
246 Troubleshooting - - Song does not Play Correctly Problem Check Solution Page The volume changes during playback of performance data When recording is performed repeatedly while changing the Part Balance volume, the previously- recorded Part Balance data remains in the Control track.
247 Troubleshooting Troubleshooting Appendices Damper Pedal does not operate The damper pedal affects only the Lower keyboard and Upper keyboard. The damper pedal does not affect the Bass pedalboard. You can change the settings so that the damper pedal affects the Upper keyboard.
248 Error Message Error Message Meanings Copy Protected. Can’t Save. To protect the copyright, this music file cannot be saved as SMF format. Write-Protected Media. The protect tab of the storage media is set to the Protect (write prohibit) position.
249 Chord List Appendices Chord List ● symbol: Indicates the constituent not of chord. ★ symbol: Chord shown with an “ ★ ”can be played by pressing just the key marked with the “ ★ .
250 Chord List ● symbol: Indicates the constituent not of chord. ★ symbol: Chord shown with an “ ★ ”can be played by pressing just the key marked with the “ ★ .
251 Glossary Appendices Glossary Arrangement This refers to changes that have been made in an original tune, by adding a new accompaniment or by changing the instruments used. Automatic Accompaniment Automatic Accompaniment is Automatic Accompaniment when just a few keys in the lower section of the keyboard are pressed to specify the chord.
252 Music Files That the ATELIER Can Use What Are Music Files? Music files contains musical information such as how long the key for a corresponding pitch is played, the force applied to the key played, and other such information.
253 Settings That Are Stored After the Power Is Turned Off Appendices Settings That Are Stored After the Power Is Turned Off Arranger Update Auto Std Tempo (Auto Standard Tempo) D Beam Sensitivity Exp.
254 MIDI Implementation Chart Function... Basic Channel Mode Note Number : Velocity After Touch Pitch Bend Control Change Prog Change System Exclusive System Common System Real Time Aux Message Notes .
255 Demo Song List Appendices Demo Song List 981a * All rights reserved. Unauthorized use of this material for purposes other than private, personal enjoyment is a violation of applicable laws. 982 * No data for the music that is played will be output from MIDI Out connector.
256 Demo Song List Ralf Schink Ralf Schink was born in Germany and began playing the electronic organ at the age of 9. After completing his formal education Ralf went on to study at the renowned Swiss Jazz School in Bern, Switzerland as well as the Berklee College of Music in Boston.
257 Short Cut List Appendices Short Cut List Quick Guide Function Short Cut Screen/Setting While the Quick Guide screen is displayed, Expression Pedal Controller screen/Exp.
258 Main Specifications AT-500: MUSIC ATELIER Keyboard Upper 49 keys (C3–C7) Lower 64 keys (Waterfall keyboard, A1–C7) Pedal 20 keys (C2–G3) Initial Touch Upper, Lower (10 levels for each) Sound Generator Sound Generator Conforms to GENERAL MIDI Level 2, GENERAL MIDI System, GS and XGlite format Max.
259 Main Specifications Main Specifications Appendices 962a * In the interest of product improvement, the specifications and/or appearance of this unit are subject to change without prior notice. Composer Tracks 7 tracks Note Storage Approx. 40,000 notes Song Length Max.
260 Index A Active Expression Voice ...................................... 59 AEx Voice ......................................................... 59 Alternate ........................................................... 47 Arrangement .................
261 Index Index Appendices GS Format ....................................................... 252 H Harmony Intelligence ........................................ 125 H-Bar Manual .................................................... 57 Headphones ......
262 Index Quick Registration .............................................. 35 Main Screen ................................................. 29 R Rec/Play Main Screen ................................................. 30 Recall Registration ...........
263 Index Index Appendices User Memory Reset .......................................... 218 User Rhythm .................................................... 187 Save .......................................................... 197 V VARIATION ..........
264 MEMO AT-500_e.book 264 ページ 2008年7月28日 月曜日 午後4時17分.
265 MEMO AT-500_e.book 265 ページ 2008年7月28日 月曜日 午後4時17分.
As of Oct. 1, 2007 (ROLAND) Information When you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your country as shown below.
For EU Countries For China AT-500_e.book 267 ページ 2008年7月28日 月曜日 午後4時17分.
This product complies with the requirements of EMCD 2004/108/EC and LVD 2006/95/EC. For EU Countries For Canada This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations. Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.
.
5100001497 08-08-1N * 5100001497 - 01 *.
デバイスRoland AT-500の購入後に(又は購入する前であっても)重要なポイントは、説明書をよく読むことです。その単純な理由はいくつかあります:
Roland AT-500をまだ購入していないなら、この製品の基本情報を理解する良い機会です。まずは上にある説明書の最初のページをご覧ください。そこにはRoland AT-500の技術情報の概要が記載されているはずです。デバイスがあなたのニーズを満たすかどうかは、ここで確認しましょう。Roland AT-500の取扱説明書の次のページをよく読むことにより、製品の全機能やその取り扱いに関する情報を知ることができます。Roland AT-500で得られた情報は、きっとあなたの購入の決断を手助けしてくれることでしょう。
Roland AT-500を既にお持ちだが、まだ読んでいない場合は、上記の理由によりそれを行うべきです。そうすることにより機能を適切に使用しているか、又はRoland AT-500の不適切な取り扱いによりその寿命を短くする危険を犯していないかどうかを知ることができます。
ですが、ユーザガイドが果たす重要な役割の一つは、Roland AT-500に関する問題の解決を支援することです。そこにはほとんどの場合、トラブルシューティング、すなわちRoland AT-500デバイスで最もよく起こりうる故障・不良とそれらの対処法についてのアドバイスを見つけることができるはずです。たとえ問題を解決できなかった場合でも、説明書にはカスタマー・サービスセンター又は最寄りのサービスセンターへの問い合わせ先等、次の対処法についての指示があるはずです。