Fisher-PriceメーカーC6508の使用説明書/サービス説明書
ページ先へ移動 of 28
Owner’s Manual Extr eme Sports Extr eme Sports Owner’s Manual C6508 ®.
2.
3 P o ck et Pixt er ® Clip Main Menu Button Con tr ol Pad Screen Action Button On/Off Switch 3 Extra LR44 Button Cell Batteries Action Button.
4 Getting St arted • Please keep this manual for future ref erence, as it contains important information. • Adult assembly is required to r eplace batteries. • T ool needed for batter y replacement: Small Phillips Screwdriver (not included). • Requires three, LR44 alkaline button cell batteries (included).
5 Main Menu Button Con tr ol Pad Action Button Action Button Contr ast Control • Y ou can increase or decrease the contrast on the screen. • Press and hold the main menu button and an action button at the same time for about five sec onds. When Pix the dog appears, you can release the butt ons.
A w esome Activities T o choose an ac tivity , use the control pad to highlight an activity . Now , press either action button to select! Freestyle Drawing Erase Scene Starters Stampers 6 Hint: Y ou can find the hidden game in any of the activities. W atch for Pix the dog and press either action button.
Fr eest yl e Dr a wing 7 • Use the contr ol pad to highlight regular pencil, thick pencil or paint bucket. Press either action button. Regular Pencil Thick P encil Paint Buck et.
R egul ar Pencil 8 • P ress and hold either action button while moving the cursor using the control pad . Hint: If you’ d like to start over , erase a part of your creation, or add to your creation using the stampers, press the main menu button.
Thick Pencil 9 • P ress and hold either action button while moving the cursor using the control pad . Hint: If you’ d like to start over , erase a part of your creation, or add to your creation using the stampers, press the main menu button.
P aint Buck et 10 IMPORT ANT! Use this tool to "fill" shapes. • Use the contr ol pad to move the cursor inside the shape you would like to fill. • P ress either action button to fill! Hint: If you’ d like to start over , erase a part of your creation, or add to your creation using the stampers, press the main menu button.
Er aser 11 • Use the contr ol pad to highlight regular eraser , thick eraser or full screen erase. Press either action button. Regular Eraser Thick Eraser Full Scr een Erase.
R egul ar Er aser • P ress and hold either action button while moving the cursor using the control pad . Look, you ’ re erasing! Hint: After erasing, if you’ d lik e add to your creation using the freestyle drawing or stampers, press the main menu button.
Thick Er aser • P ress and hold either action button while moving the cursor using the control pad . Look, you ’ re erasing! Hint: After erasing, if you’ d lik e add to your creation using the freestyle drawing or stampers, press the main menu button.
F ul l Scr een Er ase • W atch and listen as your dr awing disappears! • Y ou’ re back to fr eestyle drawing. Hint: If you’ d like to go to a different activity, press the main menu button.
• Use the contr ol pad to scroll through different back- grounds. When you find one that you like, press either action button. Hint: If you’ d like to start over , erase a part of your creation, add to your creation using stampers or freestyle drawing, press the main menu button.
St ampers • Use the contr ol pad to scroll through different stampers . When you find one that you like, press either action button. 16.
• Use the contr ol pad to position your stamper on the screen. Now , press either action button to place it. Y ou can repeat this procedure to select and place more stampers if you ’ d lik e! Hint: If you’ d like to start over , erase a part of your creation or add to your creation using freestyle drawing, press the main menu button.
sk ateboar d Derby Object of the Game: Move the sk ater across the screen as fast as you can in 1 minute! 18 • Look at the skater on the screen. Use the control pad to move the skater to the left, right, for ward or backward.
19 • W atch for mo ving obstacles – don’ t get squashed!.
20 • When your skater safely r eaches the other side – you’ ve scored a point. Try to move another skater across..
21 • When time has run out, look to see how many skaters you’v e moved! • It’ s time for a new game! • If you don ’t want to pla y again, press the main menu button.
Batt ery R epl acement Battery Compartment 22 SHOWN ACTU AL SIZE 1.5V x 3 LR44 or equivalent.
23 • Locat e the battery compar tment on the back of the toy . • Loosen the scr ew in the battery compar tment door with a Phillips screwdriver . • Lift to remov e the battery compar tment door . • Remov e and throw away the w orn button cell batteries.
Batt ery Saf et y Inf ormation Batteries may leak fluids that can cause a chemical burn injury or ruin your toy . T o avoid battery leakage: • Do not mix old and new batteries or batteries of diff erent types: alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium).
Car e • Keep water , sand and dirt off of this toy . • Keep this toy a way from direct sunlight and excessive heat. • Wipe this toy with a clean cloth dampened with a mild soap and water solution. Do not immerse this toy . • This toy has no consumer serviceable parts.
Consumer Inf ormation Questions? W e’ d like to hear from you! Call F isher-Price® Consumer Relations , toll-free at 1-800-432-(KIDS) 5437 , 8 AM- 6 PM EST Monday through Frida y . Hearing-impaired consumers using T T Y/TDD equip- ment, please call 1-800-382-7470.
27 F CC St atement (United Stat es Only) This equipment has been tested and found to c omply with the limits for a Class B digital device, pursuant to par t 15 of the FCC rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation.
One (1) Y ear Limited W arr ant y Fisher-P rice, Inc., 636 Girard Avenue , East Aurora, New Y ork 14052 warrants Pocket Pixter® is free from all defects in material and workmanship when used under normal conditions for a period of one (1) year from the date of pur chase.
デバイスFisher-Price C6508の購入後に(又は購入する前であっても)重要なポイントは、説明書をよく読むことです。その単純な理由はいくつかあります:
Fisher-Price C6508をまだ購入していないなら、この製品の基本情報を理解する良い機会です。まずは上にある説明書の最初のページをご覧ください。そこにはFisher-Price C6508の技術情報の概要が記載されているはずです。デバイスがあなたのニーズを満たすかどうかは、ここで確認しましょう。Fisher-Price C6508の取扱説明書の次のページをよく読むことにより、製品の全機能やその取り扱いに関する情報を知ることができます。Fisher-Price C6508で得られた情報は、きっとあなたの購入の決断を手助けしてくれることでしょう。
Fisher-Price C6508を既にお持ちだが、まだ読んでいない場合は、上記の理由によりそれを行うべきです。そうすることにより機能を適切に使用しているか、又はFisher-Price C6508の不適切な取り扱いによりその寿命を短くする危険を犯していないかどうかを知ることができます。
ですが、ユーザガイドが果たす重要な役割の一つは、Fisher-Price C6508に関する問題の解決を支援することです。そこにはほとんどの場合、トラブルシューティング、すなわちFisher-Price C6508デバイスで最もよく起こりうる故障・不良とそれらの対処法についてのアドバイスを見つけることができるはずです。たとえ問題を解決できなかった場合でも、説明書にはカスタマー・サービスセンター又は最寄りのサービスセンターへの問い合わせ先等、次の対処法についての指示があるはずです。