Seiko InstrumentsメーカーER1100の使用説明書/サービス説明書
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ER1100 OPERA TION MANUAL AL WA YS press the “RESET” button on the fr ont of the unit after battery replacement or if the unit fails to operate pr operly .
EC DECLARA TION OF CONFORMITY This is to certify that this equipment fully conforms to the protection requirements of the following EC Council Directives on the appro ximation of the laws of the membe.
1 CONTENTS Functions and F eatures ................ 2 The K eys and their Functions ....... 6 Preparation f or using the Unit ....... 8 1. Resetting ................................ 8 2. Contrast Adjustment ............... 9 3. Demo Function .........
3 2 Functions and Featur es 1 Spellchecker Instant phonetic spelling correction for over 130,000 words ensures you will always have the answer at your fingertips. Y ou can search for a word using wildcards ( “ ? ” and “ * ” ) if you are uncertain of the spelling.
5 4 6 Converters The conversion function enables you to convert foreign currencies and metric / imperial units of length, area, volume, weight, capacity , power , and temperature. Y ou can also convert foreign clothing sizes of shirts, shoes, hats etc.
7 6 The Keys and their Functions 1 T urns the power ON and OFF . 2 Selects Spellchecker mode. 3 Selects Solver mode. 4 Selects Game mode. 5 Selects Easy Learn mode. 6 Selects Calculator mode. 7 Selects Currency , Metric/Imperial and Clothing Size Converters functions.
9 8 2. Contrast Adjustment 1. After resetting, the contrast adjustment display will appear . 2. Y ou can use either or to adjust the contrast of the display Level 1 to Level 16. (Initial setting = 10) 3 Press to finish. The display will enter the Spellchecker mode.
11 10 3. Demo Function When you turn on the power , a demonstration display will begin to explain the contents of the unit. * Y ou can stop the demonstration by pressing any of the keys. The unit will show the initial display of the mode used before the power was last turned off.
13 12 Changing the Battery The battery needs to be changed as soon as the display becomes dim. Make sure that the power is switched off before replacing the battery . 1. T urn the unit OFF . 2. Remove the screw and the battery cover from the back of the unit.
15 14 Spellchecker If the spelling of a word you enter is corr ect : 1 Press . 2 T ype a word to be checked. Example: intellect 3 Press . After the display “ Correctly spelt ”, the entered word will be displayed in bold on the upper line. Phonetically similar words may also be displayed on the lower lines.
17 16 Using the Wildcar d function If you are unsure of part of the spelling of a word, enter the word using “ ? ” or “ * ” for the letter(s) of which you are unsure. Use to enter “ ? ”. This is used in place of a single character . Use to enter “ * ”.
19 18 Solvers The unit provides two solvers that can help you to solve word games. Selecting the solver 1 Press . The unit returns to the last solver used each time you select the solver mode.
21 20 4 Y ou may continue to scroll through the corresponding word list by using or . *T o clear the display and enter another word, press or simply start typing your new word. * If the word or letters entered do not have any anagrams, the message “ No anagrams found ” will be displayed.
23 22 3 Press . The corresponding words will be displayed. 4 Y ou may continue to scroll through the corresponding word list by using or . * The corresponding word list includes words with spaces or hyphens. * If the corresponding word list has a great number of words, the unit will check the word list again.
25 24 The games are displayed in the following order: Hangman, User Hangman, Jumble, User Jumble, Cr ossword Quiz, Time Bomb, Memory • By pressing the first letter of a game, you can jump directly to the desired game. Further games starting with the same letter can be displayed by pressing the same letter again.
27 26 * In some cases, the same letter is used two or more times in the same word: When you enter the letter , all the corresponding question marks will be replaced by the letter simultaneously . Example: Enter “t”. * The number of tries you are allowed will decrease progressively every time you enter an incorrect letter .
29 28 User Hangman This is the Hangman game for 2 players using words that you can select. 1 Select “ User Hangman ” and then press . 2 Player 1 enters a word. Y ou can use up to 12 letters. Example: wonder 3 Press . * The ensuing procedure is the same as that used in the Hangman Game.
31 30 3 Press . If your answer is correct, the selected letters will be displayed again. Enter the next word and press . * The entered answers can be seen again by using or . Press to return. 4 If you enter all the answers, a congratulatory message will be displayed and counted in the “ Wo n ” column.
33 32 User Jumble This is a Jumble game using words that you can select. 1 Select “ User Jumble ” and then press . 2 Enter a word. Y ou can use up to 12 letters. Example: ascot 3 Press . The selected word and the number of other words will be displayed.
35 34 3 Press . If your answer is correct, a congratu- latory message will be displayed and counted in the “ Wo n ” column. Then the next question will be displayed. * One letter will be displayed in turn as a “T ip” every time you press . *T o give up entering letters, press .
37 36 3 If you complete the spelling of the mystery word before you have used up all the tries or the fuse burns out, a congratulatory message will be displayed and counted in the “ Wo n ” column. Then the next mystery word will be displayed. * One letter will be displayed in turn as a “T ip” every time you press .
39 38 3 Press . If your answer is correct, a congratu- latory message will be displayed and counted in the “ Wo n ” column. Then the answer and the next word will be displayed. *T o give up entering letters, press . * If your answer is incorrect, or if you press , “ Sorry , you lost.
41 40 Easy Learn The Easy Learn function allows you to create your own word list from the Spellchecker , Solvers and Games, which can then be used in the games. Building your word list : The underlined word will be added to your word list by pressing .
43 42 Deleting a word 1 Press . 2 Press to select “ List ”. The word list will be displayed. 3 Press or to select the word you wish to delete. 4 Press . 5 Press . The selected word will be deleted from the word list. * If you decide not to delete the word, select “ No ” then press .
45 44 Correcting and Clearing Entries If you enter an incorrect number , press to clear the entire displayed number , then re-enter the correct number . If you press an incorrect mathematical function key , simply press the correct function key afterwards.
47 46 Converters Entering or Changing a Conversion Rate 1 Press . 2 Press to select “ Money ”. 3 Press to select “ Exchange Rate ”. 4 Press . 5 Enter the new rate and then press . Example: £1=$1.8 Currency Conversion Example: 540 US Dollar to £ ( £1=$1.
49 48 Con ver ter Money Metric Clothing Metric Con ver ter T emperature Length Metric Con ver ter T emperature Length Source unit: Centimetre Inch Feet Centimetre Inch F eet Y ard Metre Kilometre km ➝ Centimetre Inch Feet km ➝ mi. 5.km 5.km= 3.10685596119mi.
51 50 Clothing Size Chart Y ou can easily check foreign clothing sizes: shirts, shoes, hats etc. for men, women and children. 1 Press . 2 Press to select “ Clothing ” and then . 3 Press to select “ W omen ”. 4 Press . 5 Select “ Dresses ” by using or .
53 52 Setting the LCD Contrast 1 Press . Press or to select “ LCD Contrast ”. 2 Press . 3 Press or to adjust the contrast of the LCD display . 4 Press to set it. (See page 9.) Setting function Y ou can customize the operating conditions. Press and then press or to select an item, when you want to change the default settings.
55 54 Score of the Games The unit can display the score of the games. 1 Press . Press or to select “ Game Scores ”. 2 Press . Press or to select one of the games. 3 Press to display the score of the selected game. 4 Press . “ Clear Score? ” will be displayed.
57 56 Setting the W ord Level for Solvers The word list for the Anagram Solver and Crossword Solver can be selected between the Beginner level and Professional level. 1 Press . Press or to select “ Solver Level ”. 2 Press . 3 Press or to select “ Beginner ” or “ Professional ”.
59 58 Help function An explanation of how to operate the various functions is simply explained on the screen at each operational stage in each mode. Example: 1 Press . 2 Press . 3 Press to see the rest of the explanation. Press to scroll up. MEMO Spellchec ker Enter letters.
61 60 MEMO MEMO.
63 62 ONE YEAR LIMITED W ARRANTY 1. This product is warranted to be free from defects in material or workmanship for one year from date of purchase. 2. Repair (or at our option, replacement) will be made on any unit which proves to be defective during this period.
W arranty Period : One year from the date of purchase Purchase Date : Customer Name: Address: Phone No. : Retailer Name: Address : W ARRANTY RECORD ER1100 SC House, V anwall Road, Maidenhead, Berkshire SL6 4UW U.K. Personal Instruments Division Blue Sphere Nihonbashi Bldg.
デバイスSeiko Instruments ER1100の購入後に(又は購入する前であっても)重要なポイントは、説明書をよく読むことです。その単純な理由はいくつかあります:
Seiko Instruments ER1100をまだ購入していないなら、この製品の基本情報を理解する良い機会です。まずは上にある説明書の最初のページをご覧ください。そこにはSeiko Instruments ER1100の技術情報の概要が記載されているはずです。デバイスがあなたのニーズを満たすかどうかは、ここで確認しましょう。Seiko Instruments ER1100の取扱説明書の次のページをよく読むことにより、製品の全機能やその取り扱いに関する情報を知ることができます。Seiko Instruments ER1100で得られた情報は、きっとあなたの購入の決断を手助けしてくれることでしょう。
Seiko Instruments ER1100を既にお持ちだが、まだ読んでいない場合は、上記の理由によりそれを行うべきです。そうすることにより機能を適切に使用しているか、又はSeiko Instruments ER1100の不適切な取り扱いによりその寿命を短くする危険を犯していないかどうかを知ることができます。
ですが、ユーザガイドが果たす重要な役割の一つは、Seiko Instruments ER1100に関する問題の解決を支援することです。そこにはほとんどの場合、トラブルシューティング、すなわちSeiko Instruments ER1100デバイスで最もよく起こりうる故障・不良とそれらの対処法についてのアドバイスを見つけることができるはずです。たとえ問題を解決できなかった場合でも、説明書にはカスタマー・サービスセンター又は最寄りのサービスセンターへの問い合わせ先等、次の対処法についての指示があるはずです。